StvDEV

 Components

  Handlers

  Localization

  Scenarios

  CharacterResponses

  Scenario

  Execute()

  PlayScene(int)

  ScenarioEnded

  ScenarioStarted

  Stop()

  Threads

  UI

  Trigger

 Drawing

 Extensions

 Inspector

 Patterns

 TextMeshPro

 Types

 Vibration

UnityEvent ScenarioStarted

Occurs when the scenario is started.
VisibilityPublic
GetterNo getter
SetterNo setter